Online Members
None
Online Guests: 9
TeamSpeak 3 Status
Your Next Award

Please login.

1.23GB patch is out
Forum » Battlefield Hardline » General Discussion
Joined: 30th Sep 2013
Rank: Lord of the Rose
Likes 21
30th Jan 2014

This update is mainly designed to prepare the game for the upcoming release of the expansion pack Battlefield 4 Second Assault. We will announce the release date for this expansion pack later.

This update also includes the first release of Mantle support for Battlefield 4 on PC. This update also addresses various other items, detailed in the patch notes below.

If the game update doesn't start automatically for you, you can trigger it by going into the Origin Client, right clicking Battlefield 4 and selecting "Check for updates".

Jan 30 PC Game Update Notes

Mantle Support
The new Mantle renderer has been added in Battlefield 4. Players who meet the system requirements can expect a performance increase by using this new low-level graphics API.

CPU/GPU performance and monitoring
-Tweaked and improved CPU multi-core utilization to try and avoid stuttering and low framerate due to stalls that happened on some CPU and OS configurations.
-Users can now configure and control themselves how many CPU cores should be used in the game with the new “Thread.MaxProcessorCount” settings in User.cfg.
-“Render.DrawScreenInfo 1” now also shows information about which CPU and GPU is in the system, how many GPUs & CPU cores are used and which renderer (DirectX 11 or Mantle) is active
-Added new “PerfOverlay.FrameFileLogEnable” command that records frame times on CPU & GPU and logs out to a .csv file
-AMD Catalyst driver 13.12 (or later) is now recommended instead of 13.9
-Enabled tile-based compute shader lighting optimization on Nvidia for improved GPU performance (already active on AMD GPUs)
-Improved performance with rendering and spotlights for all GPUs, primarily in in-door environments

DMR Balance Tweaks
-Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.

Other items
-Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
-Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
-Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
-Fixed an issue with players using an exploit for the SOFLAM
-Fixed an issue with players using an exploit for the MAV
-Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
-Fixed an issue where chat would break when entering "false" or "true" in the chat window
-Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
-Fixed the misaligned crosshairs on the T90 MBT
-Added setting to tweak joystick dead zone
-Various minor crash fixes


Last Edit: 30th Jan 2014 by Vichasx
Joined: 11th Jan 2014
Rank: Knight of the Rose
Likes 20
30th Jan 2014

Good for you amd users out there, bummer for everyone else.
But I would still be interested in the effects of mantel, have to get a new graphics card anyway.
Joined: 30th Sep 2013
Rank: Lord of the Rose
Likes 21
30th Jan 2014

DMR buffs!


Last Edit: 30th Jan 2014 by Vichasx
Joined: 3rd Nov 2013
Rank: Knight of the Rose
Likes 18
30th Jan 2014

Niiice


Joined: 8th Jan 2014
Rank: Knight of the Rose
Likes 38
30th Jan 2014

QuoteGood for you amd users out there, bummer for everyone else.
<br>But I would still be interested in the effects of mantel, have to get a new graphics card anyway.

...well the link they provide is to 13.11 and not 14.11 beta. 13.11 was released 12/03/2013 so who knows what is going on there.

and then i found this

"According to a EA representative, the #BF4 Mantle patch has been delayed to February."
Last Edit: 30th Jan 2014 by SISU Yooper
Joined: 5th Jan 2014
Rank: --
Likes 8
30th Jan 2014

AMD stated the patch isnt delayed . so confuzzled!


Joined: 30th Nov 2013
Rank: Knight of the Rose
Likes 17
30th Jan 2014

I am old enough to remember the debacle that 3DFX Glide was. I really hope that Mantle works out, but only the top tier developers will code for Glide and DirectX.

http://wccftech.com/amd-l ... w-end-cpus-not-gpus/

http://techgage.com/news/ ... -to-support-it-soon/

If this is true, then Mantle is all marketing fluff.

Edit: Added second link.
Last Edit: 30th Jan 2014 by Blueberryjam76
Joined: 18th Oct 2013
Rank: Knight of the Rose
Likes 9
30th Jan 2014

It's amd, should be believe any of their hype? Buy nvidia and get your money's worth.

Sweet dmr buffzzzz


Msi X99S Sli Krait Edition

Intel i7 5820K@ 4.5ghz + Kraken x60 + Akasa Viper x 4 Push/Pull

Corsair Vengeance LPX 32 GB 3200mhz Quad Channel

Gigabyte Gtx 1080 Xtreme 2088 11k

Creative Soundblaster Z

WD 4TB + Mushkin 120 GB SSD + PNY 240 GB SSD

Antec DF-85 Black Steel

Rosewill BRONZE Series 1000W

Asus pg348q 3440 x 1440p 100hz

Corsair K70

Corsair Sabre Optical

Corsair Void 7.1

Forum » Battlefield Hardline » General Discussion
Please login or register to reply.
Donate

Donate

Recent Donations
Benny79
$100.00 USD
12th Dec 2014
BK Evanescence
$160.00 USD
7th Dec 2014
Chat Box
Events
« Jun 2017 »
M
T
W
T
F
S
S
 
 
 
1
2
3
4
5
6
7
8
9
10
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
 
 
Birthdays
BK SISU Yooper
37 years old 25th Jul
Most Liked Members
TeeRekts
1 Likes

Lukeyson
1 Likes